We develop top AAA games for PC and consoles (XONE, PS4) distributed world-wide. We are one of the top game-developing companies. Our portfolio consists of titles such as Hidden & Dangerous, Vietcong, Top Spin 4, and Mafia. Also known as Hangar 13, we’re currently expanding our own proprietary engine and developing new tools in service of our next unannounced title.
(Senior) ANIMATOR - computer games
LOCATION – Brno, Czech Republic
We are looking for a talented animator with extensive experience developing keyframe animations as well as working with motion capture animations. Animator is responsible for creation of computer animations of characters and objects based on the screenplay and design of the game and for their resulting quality and functionality in the game.
► Create both keyframe and mocap driven animations that set the standard for character animation on both creatures and bipeds.
► Work with the animation team, the lead animator, character artists, cinematic editors, designers and producers to deliver content that fits their vision and constraints.
► Assist rig development by working with the animation TD and creature designer to inform structure and mechanics of the rig.
► Implement animations in-game with proprietary animation software, test and debug gameplay animations.
► Adaptation to the concept and style of the project.
► Search for new solutions and improvements in the process of animation.
► A passionate animator excited to help create a game filled with unique creatures and characters.
► Impressive animation reel demonstrating strong animation ability.
► Degree in Computer Animation or related experience.
► 3+ years’ experience working with keyframe or mocap animation in games or film.
► Knowledge of Maya and Motion Builder.
► Strong creative and technical problem solving skills.
► Knowledge of classic animation principles, body mechanics, acting, posing, and storytelling techniques.
► Ability to work independently in a team environment.
► Ability to communicate and collaborate across multiple locations effectively.
► Self-education related to animations and keeping track of new trends in the industry.
► Communicative knowledge of English.
NICE TO HAVE
► Experience with motion capture, directing shoots and processing data.
► Ideally you have shipped at least 1 AAA console game.
► Experience in the game industry.
► Experience with some tracking/scheduling tool (Hansoft, Jira, Shotgun, Trello, …).
► Knowledge of computer games.
► Friendly and informal work environment
► Attractive work on globally famous AAA games in a successful company for one of the biggest publishers
► Access to the most up-to-date SW/HW and technologies
► Flexible working hours
► Support for professional skills development
► Games and consoles to borrow
► Employee benefits (sick days, meal vouchers, language courses, refreshment at work, multisport card, well-being program, stock purchase plan, and more)
► Company events for employees
If you are interested in this opportunity, please send us your CV and portfolio at:
You may find all our open positions at:
Informace o pozici
- 2K Czech, s.r.o.
- Tuřanka 1222/115, Brno – Slatina
- Požadované vzdělání: Středoškolské nebo odborné vyučení s maturitou
- Požadované jazyky: Angličtina (Pokročilá)
- Benefity: Flexibilní začátek/konec pracovní doby, Stravenky/příspěvek na stravování, Občerstvení na pracovišti, Příspěvek na sport/kulturu/volný čas, Zdravotní volno/sickdays, Firemní akce
- Zařazeno: IS/IT: Vývoj aplikací a systémů, Kultura, umění a tvůrčí práce, Animace 3D
- Typ pracovního poměru
- Typ pracovního poměru: Práce na plný úvazek
- Délka pracovního poměru
- Délka pracovního poměru: Na dobu neurčitou
- Typ smluvního vztahu
- Typ smluvního vztahu: pracovní smlouva
- Zadavatel: Zaměstnavatel