We develop top AAA games for PC and consoles (XONE, PS4) distributed world-wide. We are one of the top game-developing companies. Our portfolio consists of titles such as Hidden & Dangerous, Vietcong, Top Spin 4, and Mafia. Also known as Hangar 13, we’re currently expanding our own proprietary engine and developing new tools in service of our next unannounced title.
LOCATION – Brno, Czech Republic
The job of the Lighting Artist is to create breathtaking lighting that supports the story and gameplay using our own high-end real-time engine. We are looking for a talented and reliable colleague for the position of Lighting Artist who will contribute with his/her artistic and technical knowledge, motivation, and skills to create our games. In cooperation with the artists and engineers, s/he provides the project with the final, breathtaking mood and look in the quality close to the biggest blockbusters.
►Create high quality AAA lighting of cohesive, vibrant, and immersive worlds to support story, art direction and gameplay objectives and to influence and inspire emotions and encourage players to engage in what will be a memorable gameplay experience.
►Translate the concepts and art style into outstanding real-time gameplay lighting.
►Work with the Art Team and Render Engineers to solve technical challenges and push our engine further to achieve fantastic real-time playable optimized performance.
►Work as a lighting guide for the team; prioritize work; set up pipelines and develop the best practices of workflow; ensure that all the goals are fully completed.
►Highly experienced, enthusiastic and talented lighting artist showcased in a portfolio demonstrating a considerable range of experience with lighting of environments, weather, characters and cinematics
►Strong artistic sense, extensive understanding of color composition, color theory and materials
►Deep understanding of lighting theory and techniques, PBR & HDR lighting and knowledge of photography principals
►Thoroughful, proactive, self-educated, motivated to contribute with innovative and original ideas, willing to take on challenges
►Excellent collaboration and organizational skills, advanced written and spoken English
►Experience with 3D graphics programs and game engines (Maya/3ds Max, Blender, Unreal, Unity, etc.)
NICE TO HAVE
►Experience with some tracking/scheduling tool (Hansoft, Jira, Shotgun, Trello, etc.)
►Experience with photography/camera/scenography (film, games, VFX, etc.)
►Ability to quickly learn and to use specific in-house tools
►Previous experience in the game industry
► Friendly and informal work environment
► Attractive work on globally famous AAA games in a successful company for one of the biggest publishers
► Access to the most up-to-date SW/HW and technologies
► Flexible working hours
► Support for professional skills development
► Games and consoles to borrow
► Employee benefits (sick days, meal vouchers, refreshment at work, multisport card)
► Company events for employees
If you are interested in this job opportunity, send us please your CV in English, a short letter of motivation also in English with an explanation why you are interested in this particular job, and a link to your online portfolio/website with your current work.
YOU MAY FIND ALL OUR OPEN POSITIONS AT:
Informace o pozici
- 2K Czech, s.r.o.
- Tuřanka 1222/115, Brno – Slatina
- Požadované vzdělání: Středoškolské nebo odborné vyučení s maturitou
- Požadované jazyky: Angličtina (Pokročilá)
- Benefity: Flexibilní začátek/konec pracovní doby, Stravenky/příspěvek na stravování, Vzdělávací kurzy, školení, Občerstvení na pracovišti, Příspěvek na sport/kulturu/volný čas, Zdravotní volno/sickdays, Firemní akce
- Zařazeno: IS/IT: Vývoj aplikací a systémů, Kultura, umění a tvůrčí práce, Fotograf, Grafik, Osvětlovač, Kameraman
- Typ pracovního poměru
- Typ pracovního poměru: Práce na plný úvazek
- Typ smluvního vztahu
- Typ smluvního vztahu: pracovní smlouva
- Zadavatel: Zaměstnavatel
Tuřanka 1222/115, 627 00 Brno – Slatina, Czech Republic